With Trigger and Rules defined, a scenario evaluation results in a global score that can be tedious to interpret: the amplitude of scores evolves over the lifetime of a scenario, and different scenarios may use different scales for scoring.

In the Marble mental model, a decision is characterized by an Outcome, which can be: Approve, Review, or Decline. This approach is more convenient for use in decision workflows.

To illustrate this, consider these examples:

  1. Decision taken by a scenario triggered for each card transaction payout:
    • Approve: This triggers a frictionless transaction approval.
    • Review: This triggers a 3DS challenge.
    • Decline: This declines the transaction.
  2. Decision taken by a scenario triggered for each SEPA transaction payout:
    • Approve: This triggers a frictionless transaction approval.
    • Review: This suspends the transaction and requires a manual review.
    • Decline: This declines the transaction.

To convert the global score into an outcome, a scenario defines two thresholds:

  1. A maximum score until which the outcome will be Approve.
  2. A maximum score until which the outcome will be Review.

It is better illustrated by this image

You can adapt these thresholds during the lifetime of a scenario. Adding rules may raise the global score, and you can change thresholds to curate the outcome without impacting workflows based on those outcomes.

πŸ“˜

In some cases, only two of the three possible outcomes may be useful and used in a scenario.

For instance, some types of transactions may be either approved or reviewed, while other types may be either approved to rejected (without an option for manual review).